Dr Sandra Álvaro Sanchez
Sandra Álvaro works at the intersection of art, philosophy and technology. She develops a theory grounded in practice for the mapping of conceptual frameworks which improve our understanding of the current sociotechnical system and its relations with the Anthropocene. Among her research main areas are the aesthetics and politics of computational technologies; the epistemology of data-driven models; collaborative design and the emergence of new communities of practice; the commons and environmental justice; new materialism and posthumanist philosophy.
Sandra Álvaro holds a PhD in Philosophy from the Universitat Autónoma de Barcelona. Her dissertation, “Postdigital City. Aesthetics and Politics in the Space of Embodied Virtuality”, was awarded the mention of International Doctorate and was included in the Leonardo Labs Abstracts Service. She also holds MA’s in Contemporary Art Theory (UAB) and Philosophy of Culture (UB) and a Diploma in Fine Arts from the Escola Massana in Barcelona.
She has been research fellow of the program of Culture Analytics at the Institute for Pure and Applied Mathematics (IPAM) in the University of California Los Angeles (UCLA) and invited artist/researcher at the Laboratoire Paragraphe/CITU at the University Paris 8.
Annika Frye is working in between design science and design practice. Her interests concern the aesthetic qualities of serial production, the design process as a source of innovation, and the digitization of design. After her studies of product design at the University of Kassel, she worked as research assistant at HfG Offenbach where she completed her PhD thesis on improvisation in the design process. She then worked on designs for the Berlin 3D printing Startup BigRep and as lecturer for design history and design science in Schwerin and Bremen.
Her projects have been exhibited in the New Museum in New York, during the Triennial in Milan, at Depot Basel and Vitra Design Gallery, at the NAI in Rotterdam, at the MAK in Vienna and at the Design Museum Holon, she gave lectures and workshops at design schools and museums such as HbK Braunschweig and MAK Vienna and she is co-founder of the design office teilchenbeschleuniger, a collaborative platform for young designers and design professionals. Her work was published in FRAME Magazine, ELLE, form and in various design blogs. She was nominated twice for the German Design Award as well as receiving a honorable mention from the Raymond Loewy Foundation.
Since April 2017, Annika Frye holds a professorship for design science and design research at Muthesius University of Arts and Design Kiel.
At IXDM, Annika is researching the possibilities and implications of digital fabrication in design education.
Igor Galligo initially trained in humanities, leading to three master’s degrees: contemporary philosophy and aesthetics at the University Paris 1 Sorbonne, and political science at the School of Advanced Studies in the Social Sciences (EHESS). Since late 2012, he developed his reflection on the topics of ambiance, epistemic, libidinal and attentional devices, under the direction of Bernard Stiegler, director of the Institute of Research and Innovation at the Centre Pompidou, where he directed three international seminars on the transformations of attentional abilities.
In 2013, he joined the research program Reflective Interaction at the EnsadLab, the research laboratory of Ecole Nationale Supérieure des Arts Décoratifs, school of art and design in Paris. He also became associate researcher at GERPHAU, a research center in architecture and urbanism. In 2015, he became research officer at the Ministry of Culture and Communication in the Department of Research, Higher Education and Technology.
Since 2016, he enrolled a PhD in aesthetic and design at the Research Center on Arts and Langage (CRAL) at the School of Advanced Studies in the Social Sciences (EHESS), and at the Institute of Experimental Design and Media Cultures (IXDM) in Basel, Switzerland, under the co-supervision of Jean-Marie Schaeffer, research director at the French National Center for Scientific Research, and Claudia Mareis, director of IXDM.
In May 2018, he founded NOODESIGN, a new think tank on the design of the operations of the mind.
Felix Gerloff (*1986) is junior researcher at the Institute of Experimental Design and Media Cultures within the research project Machine Love? Creativity Cultures in Underground Electronic Music and Software Engineering and PhD candidate at the Humboldt-University Berlin.
He graduated in 2013 as Magister Artium (M.A.) at the Humboldt-University’s Institut für Kulturwissenschaft (Institute for Cultural History & Theory). His PhD project focuses on the interrelation of creativity cultures in software development with material infrastructures of work and economical modes of production. He strives to understand the ways in which media, epistemic practices, and the formation of culture constitute each other. His interests include sound studies with special regard to sonic modes of thinking and reasoning, games and ludic practices, and the history of grammatextuality and typography.
In the past years Felix gave project-oriented courses on the study of popular music culture and computer games from the perspective of Kulturwissenschaft. Since 2011 he is organizing a public lecture series KlangDenken (sound thinking) in collaboration with Sebastian Schwesinger, Carla Maier and Holger Schulze’s Sound Studies Lab. His work includes further project management and curating for the C60/Collaboratorium for Cultural Practice at the junction of urban development, academic knowledge production, and contemporary arts. Felix works in close collaboration with Sebastian Schwesinger of the research cluster Image Knowledge Gestaltung. An Interdisciplinary Laboratory (Berlin) and always aspires to combine academic research productively with practical projects, dialogue and evaluation.
From 2014 to 2019, Leonie Häsler (*1985) worked as a Junior Researcher at the Institute of Experimental Design and Media Cultures/Critical Media Lab at the Academy of Art and Design FHNW Basel. She is a PhD candidate at the University of Basel. Her dissertation takes a look at the design and manufacturing processes in the fashion and textile industry, settling between the fields of design history and media theory. To gather her data, Leonie is working with the archives of the former Swiss textile company “Hanro”. Leonie received her M.A. in Media Culture from Siegen University in Germany.
Since May 2019 Leonie is research associate at the Department of Cultural History and Theory of Humboldt University in Berlin. She works at the chair “Geschichte und Theorie der Gestaltung”.
PD Dr. habil. Christiane Heibach
Christiane Heibach is currently senior researcher at the Institute of Experimental Design and Media Cultures and at the Karlsruhe University of Arts and Design. With a background in German Literary Studies she completed her PhD at the University of Heidelberg in 2000 with one of the first studies on internet literature, followed by numerous publications on media theory and the aesthetics of digital and internet-based literature and art. In 2007 she finished her habilitation on multimedia performing art forms at the University of Erfurt where she worked until 2008. From July 2009 to April 2013 she conducted her own research project on the epistemology of multimedia, funded by the German Research Foundation, at the Karlsruhe University of Arts and Design. Currently she is working on a major research project on the cultural meaning of ‘atmosphere’.
Her main research areas are: mediaepistemology, aesthetics of new media, history and aesthetics of intermedia and multimedia art forms, history of aesthetic communication, modern and contemporary media and literary theories.
Susanna Hertrich works at the intersection of conceptual design and contemporary art. She studied at the Peter Behrens School of Art in Düsseldorf and Tokyo University of the Arts. She received an MA degree from the Royal College of Art in London (2008). Her artistic research investigates extensions of the human senses and the role of the physical body in relation to technology-driven environments. Susanna is a recipient of numerous grants and was an invited artist in residence at the Goethe Institute’s Villa Kamogawa in Kyoto (2015), Tsinghua University Art & Science Media Laboratory in Beijing (2012) and Tokyo Wonder Site (2012). Her artworks are exhibited internationally, among others at HKW House of World Cultures, Berlin; CAFA Art Museum, Beijing; Marta Herford; FACT, Liverpool, Boston Center for the Arts and MAK, Vienna. Susanna has had teaching positions at Chiba University in Japan, Anhalt University in Dessau, University of the Arts Berlin, Academy of Art and Design in Basel and Bergen Academy of Art & Design in Norway.
Martin Howse is occupied with an artistic and investigation of the links between the earth (geophysical phenomena), software and the human psyche (psychogeophysics). Through the construction of experimental situations (within process-driven performance, laboratories, walks, and workshops), material art works and texts, Martin Howse explores the rich links between substance or materials and execution or protocol, excavating issues of visibility and of hiding within the world.
From 1998 to 2005 he was director of ap, a software performance group working with electronic waste, and pioneering an early approach to digital glitch. From 2007 to 2009 he hosted a regular workshop, micro-residency and salon series in Berlin. He has worked and collaborated on acclaimed projects and practices such as The Crystal World, Psychogeophysics, Earthboot, Sketches towards an Earth Computer and Dissolutions. For the last ten years he has initiated numerous open-laboratory style projects and performed, published, lectured and exhibited worldwide. He is equally the creator of the skin-driven audio divination noise module, The Dark Interpreter, and the ERD modular synthesizer series.
Ryan Jordan is an electronic noise artist whose work explores noise and a literal approach to DIY electronics. Recent projects include the creation of sound generating devices constructed with raw metals and mineral ores. The devices are then used in live audiovisual performances utilising high volume noise and powerful stroboscopic light in an attempt to create powerful, hallucinatory phenomena within the audience members aimed toward provoking a liberating, communal and shared experience. These projects have been presented internationally as live performances and workshops at festivals, concerts and conferences in the UK, Europe, America and China.
Currently undertaking a PhD at the School of Creative Media, City University of Hong Kong, Ryan’s thesis presents practice-based research to explore new and alternative ways to construct sound generating instruments based on fundamental scientific developments which form our contemporary media landscape. These include crude re-interpretations of the computer, screen, memory, internet and playback systems. The hypothesis being that by revealing the often occluded, back ground processes and infrastructure of technology we can potentially reveal our own occluded physiological and cognitive processes and consciously observe them at work simultaneously functioning as one.
Ryan also runs NNNNN / noise=noise, an experimental noise research laboratory and live performance platform operating as an open place for people to experiment with electronic music and art. The aim of this project is to disseminate knowledge and to act as an informal, alternative and autonomous network enabling people to create and express themselves via technology and experimental audiovisual arts.
Daniela Peukert (*1985) holds a diploma in product design and worked as a designer and author since 2010. As a design researcher at Leuphana University Lueneburg/Germany she pursues her PhD within the research project “Leverage Points for Sustainability Transformation“ (www.leveragepoints.org) since 2015. Her work focuses on designerly knowledge production, transdisciplinarity, and the role of design in transformative research. Daniela gives lectures on “Visual Science Communication“, “Transdisciplinarity“, “Design Theory“ and “Design Methods“ in Dessau and Lueneburg.
As a visiting researcher at the Institute of Experimental Design and Media Cultures (IXDM) Daniela works on the epistemic dimension of designed artefacts and the ability of design methods to foster integration within transdisciplinary processes.
Christina Zimmermann is a film scholar and filmmaker. In her work as author/director she explores the aesthetic impact of media narration in fictional as well as documentary media, combining classical dramaturgical knowledge with recent philosophical and psychological conceptualization. Among her credits as a screenwriter is the award-winning puppet animation “Lovesick” by Slovenian filmmaker Spela Cadez. Her audiovisual work is usually produced internationally and in close collaboration with local artists.
Christina holds a PhD in Art and Design/Fine Art/Media Art from Bauhaus-University Weimar, a Diploma in Audiovisual Media from the Academy of Media Arts Cologne and a Teaching Degree for Secondary Schools from the University of Kassel (German Literature and Fine Arts).
Her research’s main areas of focus are transcultural aesthetic experience, the history of media philosophy and the metamorphosis of narrative constellations during the development process (theatre, art, film).
Her PhD thesis on “Ambiguity in Contemporary Cinema” (2016) has been awarded with Distinction. Currently she is preparing her next research project on Siegfried Kracauer, which is supported by the MWW Research Association and the German Literature Archive Marbach (Fellowship “Digital Humanities”, 2017).
- 2016 Lecturer: Two-day Workshop with the PhD group Artistic Research at the University of the Arts Zürich
- 2010 Research Fellow at Kougei Tokyo Politechnic University (Japan Society for the Promotion of Science)
- 2010 Lecturer at Bauhaus-University Weimar: Curating in International Contexts
- 2005–2010 Assistant Professor of Visual Communication at Bauhaus-University Weimar